TY - GEN
T1 - Designing communication activation system in group communication
AU - Matsuyama, Yoichi
AU - Taniyama, Hikaru
AU - Fujie, Shinya
AU - Kobayashi, Tetsunori
PY - 2008/12/1
Y1 - 2008/12/1
N2 - Our community is facing serious problem: Aging Society. The population of elderly people is now increasing in Japan. Especially over 75 years old people is estimated to be up to 20 million in 2030. We have investigated in one of daycare centers which are facilities for elderly care. And we realized that communication is needed for its own sake in these facilities and active communication can cure even depression and dementia. Therefore we propose to cope with these problems using a robot as a communication activator in order to improve the effectiveness of group communication. We define group communication as one of the type of communication which is formed by several persons. This time, we focus on a recreation game named "Nandoku." Nandoku is a type of quize which can be described as group communication with a master of ceremony (MC). In this paper, we describe requirement for this system and system design. The system always selects its behavior and target (a participant in the game) to maximize "communication activeness." Communication activeness is defined as amount of several subjects'(ordinary three: A, B, C) participation, which are calculated with participants' face direction using camera information. For instance, if participant A is not fully participating by not making eye contact, the system is expected to select one of the behaviors such as "Can you answer, Mr. A?" to encourage A to participate in the game. We experimented with the system in a daycare center. Our results show subjects' participation is totally increased. That offers evidence that the robot can serve a practical role in improving the group communication as a communication activator.
AB - Our community is facing serious problem: Aging Society. The population of elderly people is now increasing in Japan. Especially over 75 years old people is estimated to be up to 20 million in 2030. We have investigated in one of daycare centers which are facilities for elderly care. And we realized that communication is needed for its own sake in these facilities and active communication can cure even depression and dementia. Therefore we propose to cope with these problems using a robot as a communication activator in order to improve the effectiveness of group communication. We define group communication as one of the type of communication which is formed by several persons. This time, we focus on a recreation game named "Nandoku." Nandoku is a type of quize which can be described as group communication with a master of ceremony (MC). In this paper, we describe requirement for this system and system design. The system always selects its behavior and target (a participant in the game) to maximize "communication activeness." Communication activeness is defined as amount of several subjects'(ordinary three: A, B, C) participation, which are calculated with participants' face direction using camera information. For instance, if participant A is not fully participating by not making eye contact, the system is expected to select one of the behaviors such as "Can you answer, Mr. A?" to encourage A to participate in the game. We experimented with the system in a daycare center. Our results show subjects' participation is totally increased. That offers evidence that the robot can serve a practical role in improving the group communication as a communication activator.
KW - Group Communication
UR - http://www.scopus.com/inward/record.url?scp=63549143818&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=63549143818&partnerID=8YFLogxK
U2 - 10.1109/ICHR.2008.4756016
DO - 10.1109/ICHR.2008.4756016
M3 - Conference contribution
AN - SCOPUS:63549143818
SN - 9781424428229
T3 - 2008 8th IEEE-RAS International Conference on Humanoid Robots, Humanoids 2008
SP - 629
EP - 634
BT - 2008 8th IEEE-RAS International Conference on Humanoid Robots, Humanoids 2008
T2 - 2008 8th IEEE-RAS International Conference on Humanoid Robots, Humanoids 2008
Y2 - 1 December 2008 through 3 December 2008
ER -