Direct numerical simulation of aeroacoustic sound by volume penalization method

Ryu Komatsu, Wakana Iwakami, Yuji Hattori*

*この研究の対応する著者

研究成果: Article査読

32 被引用数 (Scopus)

抄録

The volume penalization (VP) method for compressible flows is investigated as a tool of direct numerical simulation of aeroacoustic sound in problems where not only acoustic pressure but also hydrodynamic pressure depends on time and position. First, it is shown that the method proposed by Liu and Vasilyev (2007) [30] is not Galilean invariant. It is corrected to satisfy Galilean invariance. Next, numerical accuracy of the corrected VP method is investigated in problems of simple geometry which can be simulated also by a standard method on a body-fitted coordinate system: sound generation in (i) flow past a fixed square/circular cylinder, (ii) flow past an oscillating square/circular cylinder, and (iii) flow past two square cylinders. The results confirm that the corrected VP method gives reasonably accurate results for sound pressure which is much smaller than hydrodynamic pressure within 5% error. Finally, the corrected method is applied to two examples of complex geometry, which cannot be simulated by standard methods using body-fitted coordinate systems without considerable difficulty: sound generation in (i) flow past an oscillating cylinder and a fixed cylinder behind it and (ii) flow past a bundle of cylinders. The results show that the present method is in principle applicable to aeroacoustic problems in any complex geometry including practical engineering ones.

本文言語English
ページ(範囲)24-36
ページ数13
ジャーナルComputers and Fluids
130
DOI
出版ステータスPublished - 2016 5月 18

ASJC Scopus subject areas

  • コンピュータ サイエンス(全般)
  • 工学(全般)

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