TY - JOUR
T1 - Direct numerical simulation of aeroacoustic sound by volume penalization method
AU - Komatsu, Ryu
AU - Iwakami, Wakana
AU - Hattori, Yuji
N1 - Funding Information:
The authors thank Haruki Fukuhara for helping numerical calculations. This work was partly supported by Kawai Foundation for Sound Technology & Music. Numerical calculations were performed on the UV1000 and UV2000 at the Institute of Fluid Science, Tohoku University .
Publisher Copyright:
© 2016 Elsevier Ltd.
PY - 2016/5/18
Y1 - 2016/5/18
N2 - The volume penalization (VP) method for compressible flows is investigated as a tool of direct numerical simulation of aeroacoustic sound in problems where not only acoustic pressure but also hydrodynamic pressure depends on time and position. First, it is shown that the method proposed by Liu and Vasilyev (2007) [30] is not Galilean invariant. It is corrected to satisfy Galilean invariance. Next, numerical accuracy of the corrected VP method is investigated in problems of simple geometry which can be simulated also by a standard method on a body-fitted coordinate system: sound generation in (i) flow past a fixed square/circular cylinder, (ii) flow past an oscillating square/circular cylinder, and (iii) flow past two square cylinders. The results confirm that the corrected VP method gives reasonably accurate results for sound pressure which is much smaller than hydrodynamic pressure within 5% error. Finally, the corrected method is applied to two examples of complex geometry, which cannot be simulated by standard methods using body-fitted coordinate systems without considerable difficulty: sound generation in (i) flow past an oscillating cylinder and a fixed cylinder behind it and (ii) flow past a bundle of cylinders. The results show that the present method is in principle applicable to aeroacoustic problems in any complex geometry including practical engineering ones.
AB - The volume penalization (VP) method for compressible flows is investigated as a tool of direct numerical simulation of aeroacoustic sound in problems where not only acoustic pressure but also hydrodynamic pressure depends on time and position. First, it is shown that the method proposed by Liu and Vasilyev (2007) [30] is not Galilean invariant. It is corrected to satisfy Galilean invariance. Next, numerical accuracy of the corrected VP method is investigated in problems of simple geometry which can be simulated also by a standard method on a body-fitted coordinate system: sound generation in (i) flow past a fixed square/circular cylinder, (ii) flow past an oscillating square/circular cylinder, and (iii) flow past two square cylinders. The results confirm that the corrected VP method gives reasonably accurate results for sound pressure which is much smaller than hydrodynamic pressure within 5% error. Finally, the corrected method is applied to two examples of complex geometry, which cannot be simulated by standard methods using body-fitted coordinate systems without considerable difficulty: sound generation in (i) flow past an oscillating cylinder and a fixed cylinder behind it and (ii) flow past a bundle of cylinders. The results show that the present method is in principle applicable to aeroacoustic problems in any complex geometry including practical engineering ones.
KW - Aeroacoustic sound
KW - Complex/deformable geometry
KW - Compressible flow
KW - Direct numerical simulation
KW - Volume penalization method
UR - http://www.scopus.com/inward/record.url?scp=84960153649&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84960153649&partnerID=8YFLogxK
U2 - 10.1016/j.compfluid.2016.02.016
DO - 10.1016/j.compfluid.2016.02.016
M3 - Article
AN - SCOPUS:84960153649
SN - 0045-7930
VL - 130
SP - 24
EP - 36
JO - Computers and Fluids
JF - Computers and Fluids
ER -