Directable and stylized hair simulation

Yosuke Kazama*, Eiji Sugisaki, Shigeo Morishima

*この研究の対応する著者

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

Creating natural looking hair motion is considered to be one of the most difficult and time consuming challenges in CG animation. A detailed physics-based model is essential in creating convincing hair animation. However, hair animation created using detailed hair dynamics might not always be the result desired by creators. For this reason, a hair simulation system that is both detailed and editable is required in contemporary Computer Graphics. In this paper we therefore, propose the use of External Force Field (EFF) to construct hair motion using a motion capture system. Furthermore, we have developed a system for editing the hair motion obtained using this process. First, the environment around a subject is captured using a motion capture system and the EFF is defined. Second, we apply our EFF-based hair motion editing system to produce creator-oriented hair animation. Consequently, our editing system enables creators to develop desired hair animation intuitively without physical discontinuity.

本文言語English
ホスト出版物のタイトルGRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications
ページ316-321
ページ数6
出版ステータスPublished - 2008 11月 13
イベントGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications - Funchal, Madeira, Portugal
継続期間: 2008 1月 222008 1月 25

出版物シリーズ

名前GRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications

Conference

ConferenceGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications
国/地域Portugal
CityFunchal, Madeira
Period08/1/2208/1/25

ASJC Scopus subject areas

  • 計算理論と計算数学
  • コンピュータ グラフィックスおよびコンピュータ支援設計

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