抄録
In the future, every material will contain a computer and become smart. We call these materials sentient materials. Sentient materials can detect their state, and enable an application to change their behaviors according to its surrounding environments in a context-aware way. However, there are many difficulties about building a sentient material, which is especially inherent in using various sensors. This paper describes some issues for building sentient materials from experiences with building simple prototype implementations, and discusses how to solve the problems by using a concept of the world model.
本文言語 | English |
---|---|
ページ | 445-450 |
ページ数 | 6 |
DOI | |
出版ステータス | Published - 2004 |
イベント | Proceedings - 24th International Conference on Distributed Computing Systems Workshops - Hachioji, Japan 継続期間: 2004 3月 23 → 2004 3月 24 |
Conference
Conference | Proceedings - 24th International Conference on Distributed Computing Systems Workshops |
---|---|
国/地域 | Japan |
City | Hachioji |
Period | 04/3/23 → 04/3/24 |
ASJC Scopus subject areas
- ソフトウェア
- ハードウェアとアーキテクチャ
- コンピュータ ネットワークおよび通信