TY - GEN
T1 - Explicit and implicit aspects of embodied knowledge
AU - Watanabe, Katsumi
N1 - Funding Information:
This work has been supported by the grant from Japan Science and Technology Agency, CREST (Intelligent Information Processing Systems Creating Co- Experience Knowledge and Wisdom with Human- Machine Harmonious Collaboration).
Publisher Copyright:
Copyright 2015 © ACM.
PY - 2015/9/7
Y1 - 2015/9/7
N2 - Wisdom computing and harmonious collaborations between humans and machines require understanding of both explicit and implicit aspects of embodied or tacit knowledge. We propose that scientific and technological advances on "Implicit Ambient Surface Information" are vital for further development of wisdom computing. This is based on the notion that information on the agent's (e.g., bodies and machine) surfaces is implicitly processed and affects collaborations between agents. For this, truly wearable devices that do not interfere with users activates are warranted. We have started to examine the potential use of implicit ambient surface information in the field of sports. Scientific and technological advances on such information will provide an innovative venue for wisdom computing and harmonious collaborations between humans and machines.
AB - Wisdom computing and harmonious collaborations between humans and machines require understanding of both explicit and implicit aspects of embodied or tacit knowledge. We propose that scientific and technological advances on "Implicit Ambient Surface Information" are vital for further development of wisdom computing. This is based on the notion that information on the agent's (e.g., bodies and machine) surfaces is implicitly processed and affects collaborations between agents. For this, truly wearable devices that do not interfere with users activates are warranted. We have started to examine the potential use of implicit ambient surface information in the field of sports. Scientific and technological advances on such information will provide an innovative venue for wisdom computing and harmonious collaborations between humans and machines.
KW - Embodied knowledge
KW - Human-machine interaction
KW - Implicit processes
KW - Wisdom computing
UR - http://www.scopus.com/inward/record.url?scp=84962480871&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84962480871&partnerID=8YFLogxK
U2 - 10.1145/2800835.2815381
DO - 10.1145/2800835.2815381
M3 - Conference contribution
AN - SCOPUS:84962480871
T3 - UbiComp and ISWC 2015 - Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the Proceedings of the 2015 ACM International Symposium on Wearable Computers
SP - 911
EP - 914
BT - UbiComp and ISWC 2015 - Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the Proceedings of the 2015 ACM International Symposium on Wearable Computers
PB - Association for Computing Machinery, Inc
T2 - ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2015 ACM International Symposium on Wearable Computers, UbiComp and ISWC 2015
Y2 - 7 September 2015 through 11 September 2015
ER -