FreeWalk/Q: Social interaction platform in virtual space

Hideyuki Nakanishi*, Toru Ishida


研究成果: Paper査読

1 被引用数 (Scopus)


We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate them, the asymmetry between agents and avatars made the systems too complex to be used widely. Another crucial problem we faced is that it took a long time to construct agents that play various roles, since each role needs its specific behavioral repertory. To eliminate these problems, we developed a general-use platform, FreeWalk/2, in which agents and avatars can share the same interaction model and scenario. We created a control mechanism to reduce the behavioral differences between agents and avatars, and a description method to design the external role rather than the internal mechanism. In the development, we found that it was necessary to prepare several topologies of control mechanism and several granular levels of description method.

出版ステータスPublished - 2004
イベント11th ACM Symposium on Virtual Reality Software and Technology, VRST 2004 - Hong Kong, China, Hong Kong
継続期間: 2004 11月 102004 11月 12


Conference11th ACM Symposium on Virtual Reality Software and Technology, VRST 2004
国/地域Hong Kong
CityHong Kong, China

ASJC Scopus subject areas

  • 工学(全般)


「FreeWalk/Q: Social interaction platform in virtual space」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。