TY - JOUR
T1 - Geo-QTI
T2 - A quality aware truthful incentive mechanism for cyber–physical enabled Geographic crowdsensing
AU - Dai, Wei
AU - Wang, Yufeng
AU - Jin, Qun
AU - Ma, Jianhua
N1 - Funding Information:
This work was supported by the National Natural Science Foundation of China under Grant 61171092 , JiangSu Educational Bureau Project under Grant 14KJA510004 , and Open foundation of State Key Laboratory of Networking and Switching Technology (BUPT) under Grant SKLNST-2016-2-01 . Wei Dai is Master student in Nanjing University of Posts and Telecommunications (NUPT) now, major in Telecommunications & Information Engineering. His main research interests include mobile social networks, mobile crowdsourcing, and cyber–physical systems. Yufeng Wang received Ph.D.degree in State Key Laboratory of Networking and Switching Technology, Beijing University of Posts and Telecommunications (BUPT), China. He acts as Full Professor in Nanjing University of Posts and Telecommunications, China. From March 2008, He acts as Expert Researcher in National Institute of Information and Communications Technology (NICT), Japan. He is guest researcher at Media Lab, Waseda University, Japan. His research interests focus on multi-disciplinary inspired networks and systems. E-mail: wfwang@njupt.edu.cn or wfwang1974@gmail.com . Qun Jin is a tenured professor at the Networked Information Systems Laboratory, Department of Human Informatics and Cognitive Sciences, Faculty of Human Sciences, Waseda University, Japan. He has been engaged extensively in research work in computer science, information systems, and social and human informatics. He seeks to exploit the rich interdependence between theory and practice in his work with interdisciplinary and integrated approaches. His recent research interests cover ubiquitous computing, human-centric computing, human–computer interaction, behavior and cognitive informatics, life logs and big data mining, user modeling, information search and recommendation, e-learning, e-health, and computing for well-being. Jianhua Ma received his B.S. and M.S. degrees of Communication Systems from National University of Defense Technology (NUDT), China, in 1982 and 1985, respectively, and the Ph.D. degree of Information Engineering from Xidian University, China, in 1990. He has joined Hosei University since 2000, and is currently a professor at Digital Media Department in the Faculty of Computer and Information Sciences. Prior to joining Hosei University, he had 15 years’ teaching and/or research experiences at NUDT, Xidian University, and The University of Aizu, Japan. Generally, Prof. Ma’s main research interest is ubiquitous computing, especially devoted to what he called Smart Worlds (SW) filled with smart/intelligent ubiquitous things or u-things including three kinds of essential elements: smart object, smart space/hyperspace and smart system, which are based on his vision of the future Ubiquitous Intelligence (UI, u-intelligence) or Pervasive Intelligence (p, PI) to solve the crucial problems caused by intelligence pervasion due to fast progresses of semi-conductors, MEMS, NEMS, sensors, RFIDs, embedded devices, ubiquitous computers, pervasive networks, universal services, etc. Dr. Ma is a member of IEEE and ACM. He has edited 10 books/proceedings, and published more than 180 academic papers in journals, books and conference proceedings. He has delivered more than 10 keynote speeches in international conferences, and given invited talks in over 30 universities/institutes.
Publisher Copyright:
© 2017 Elsevier B.V.
PY - 2018/2
Y1 - 2018/2
N2 - Nowadays, the cyber, social and physical worlds are increasingly integrating and merging. Especially, combining the strengths of humans and machines helps tackle increasing hard tasks that neither can be done alone. Following this trend, this paper designs a Quality aware Truthful Incentive mechanism for cyber–physical enabled Geographic crowdsensing called Geo-QTI. Different from existing work, Geo-QTI appropriately accommodates the utilities of various stakeholders: requesters, participants and the crowdsourcing platform, and explicitly takes the requesters’ quality requirements, and participants’ quality provision into account. Geo-QTI explicitly includes four components: requester selection, participant selection, pricing and allocation. Requester selection with feasible analysis removes the requesters whose job cannot be completed by all participants or suffers from the monopoly participant (without the participant's contribution, others cannot cover requesters’ requirement), obtains winning requesters set and determines actual payments. In participant selection phase, the platform aggregates the requested tasks (submitted by all winning requesters) in the sensed geographic area, and chooses the appropriate participants satisfying the winning requesters’ quality requirements with total cost as low as possible. Pricing phase determines the payments to winning participants. The phase of allocation assigns the specific participants to minimally cover the quality requirements of those winning requesters. Rigid theoretical analysis demonstrates Geo-QTI can achieve both requesters’ and participants’ individual rationality and truthfulness, computational efficiency and budget balance for the platform. Furthermore, the extensive simulations confirm our theoretical analysis, and illustrate that Geo-QTI can reduce requesters’ expenses greatly and ensure the fairness of allocation.
AB - Nowadays, the cyber, social and physical worlds are increasingly integrating and merging. Especially, combining the strengths of humans and machines helps tackle increasing hard tasks that neither can be done alone. Following this trend, this paper designs a Quality aware Truthful Incentive mechanism for cyber–physical enabled Geographic crowdsensing called Geo-QTI. Different from existing work, Geo-QTI appropriately accommodates the utilities of various stakeholders: requesters, participants and the crowdsourcing platform, and explicitly takes the requesters’ quality requirements, and participants’ quality provision into account. Geo-QTI explicitly includes four components: requester selection, participant selection, pricing and allocation. Requester selection with feasible analysis removes the requesters whose job cannot be completed by all participants or suffers from the monopoly participant (without the participant's contribution, others cannot cover requesters’ requirement), obtains winning requesters set and determines actual payments. In participant selection phase, the platform aggregates the requested tasks (submitted by all winning requesters) in the sensed geographic area, and chooses the appropriate participants satisfying the winning requesters’ quality requirements with total cost as low as possible. Pricing phase determines the payments to winning participants. The phase of allocation assigns the specific participants to minimally cover the quality requirements of those winning requesters. Rigid theoretical analysis demonstrates Geo-QTI can achieve both requesters’ and participants’ individual rationality and truthfulness, computational efficiency and budget balance for the platform. Furthermore, the extensive simulations confirm our theoretical analysis, and illustrate that Geo-QTI can reduce requesters’ expenses greatly and ensure the fairness of allocation.
KW - Cyber–Physical world
KW - Incentive mechanism
KW - Mobile crowdsensing (MCS)
KW - Quality aware
UR - http://www.scopus.com/inward/record.url?scp=85019617988&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85019617988&partnerID=8YFLogxK
U2 - 10.1016/j.future.2017.04.033
DO - 10.1016/j.future.2017.04.033
M3 - Article
AN - SCOPUS:85019617988
SN - 0167-739X
VL - 79
SP - 447
EP - 459
JO - Future Generation Computer Systems
JF - Future Generation Computer Systems
ER -