TY - GEN
T1 - Interactive 3D pointing device using mirror reflections
AU - Fukushige, Shinichi
AU - Suzuki, Hiromasa
PY - 2006
Y1 - 2006
N2 - We propose a system that uses a camera and a mirror to input behaviour of a pointer in 3D space. Using direct and reflection images of the pointer obtained from single directional camera input, the system computes the 3D positions and the normal vector of the mirror simultaneously. Although the system can only input the "relative positions" of the pointer, in terms of 3D locations without scale factor, calibration of the mirror orientation is not needed. Thus, the system presents a very simple and inexpensive way of implementing an interaction device.
AB - We propose a system that uses a camera and a mirror to input behaviour of a pointer in 3D space. Using direct and reflection images of the pointer obtained from single directional camera input, the system computes the 3D positions and the normal vector of the mirror simultaneously. Although the system can only input the "relative positions" of the pointer, in terms of 3D locations without scale factor, calibration of the mirror orientation is not needed. Thus, the system presents a very simple and inexpensive way of implementing an interaction device.
KW - 3D input
KW - Interactive pointing device
KW - Motion tracking
KW - Reflections
UR - http://www.scopus.com/inward/record.url?scp=34547210261&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=34547210261&partnerID=8YFLogxK
U2 - 10.1145/1174429.1174469
DO - 10.1145/1174429.1174469
M3 - Conference contribution
AN - SCOPUS:34547210261
SN - 1595935649
SN - 9781595935649
T3 - Proceedings - GRAPHITE 2006: 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia
SP - 231
EP - 235
BT - Proceedings - GRAPHITE 2006
T2 - GRAPHITE 2006: 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia
Y2 - 29 November 2006 through 2 December 2006
ER -