TY - JOUR
T1 - Multi-view 3D ball tracking with abrupt motion adaptive system model, anti-occlusion observation and spatial density based recovery in sports analysis
AU - Cheng, Xina
AU - Ikoma, Norikazu
AU - Honda, Masaaki
AU - Ikenaga, Takeshi
N1 - Publisher Copyright:
© 2017 The Institute of Electronics, Information and Communication Engineers.
PY - 2017/5
Y1 - 2017/5
N2 - Significant challenges in ball tracking of sports analysis by computer vision technology are: 1) accuracy of estimated 3D ball trajectory under difficult conditions; 2) external forces added by players lead to irregular motions of the ball; 3) unpredictable situations in the real game, i.e. the ball occluded by players and other objects, complex background and changing lighting condition. With the goal of multi-view 3D ball tracking, this paper proposes an abrupt motion adaptive system model, an anti-occlusion observation model, and a spatial density-based automatic recovery based on particle filter. The system model combines two different system noises that cover the motion of the ball both in general situation and situation subject to abrupt motion caused by external force. Combination ratio of these two noises and number of particles are adaptive to the estimated motion by weight distribution of particles. The anti-occlusion observation model evaluates image feature of each camera and eliminates influence of the camera with less confidence. The spatial density, which is calculated based on 3D ball candidates filtered out by spatial homographic relationship between cameras, is proposed for generating new set of particles to recover the tracking when tracking failure is detected. Experimental results based on HDTV video sequences (2014 Inter High School Men's Volleyball Games, Japan), which were captured by four cameras located at each corner of the court, show that the success rate achieved by the proposals of 3D ball tracking is 99.42%.
AB - Significant challenges in ball tracking of sports analysis by computer vision technology are: 1) accuracy of estimated 3D ball trajectory under difficult conditions; 2) external forces added by players lead to irregular motions of the ball; 3) unpredictable situations in the real game, i.e. the ball occluded by players and other objects, complex background and changing lighting condition. With the goal of multi-view 3D ball tracking, this paper proposes an abrupt motion adaptive system model, an anti-occlusion observation model, and a spatial density-based automatic recovery based on particle filter. The system model combines two different system noises that cover the motion of the ball both in general situation and situation subject to abrupt motion caused by external force. Combination ratio of these two noises and number of particles are adaptive to the estimated motion by weight distribution of particles. The anti-occlusion observation model evaluates image feature of each camera and eliminates influence of the camera with less confidence. The spatial density, which is calculated based on 3D ball candidates filtered out by spatial homographic relationship between cameras, is proposed for generating new set of particles to recover the tracking when tracking failure is detected. Experimental results based on HDTV video sequences (2014 Inter High School Men's Volleyball Games, Japan), which were captured by four cameras located at each corner of the court, show that the success rate achieved by the proposals of 3D ball tracking is 99.42%.
KW - Abrupt motion
KW - Multi-view 3D ball tracking
KW - Occlusion
KW - Sports analysis
KW - Tracking recover
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U2 - 10.1587/transfun.E100.A.1215
DO - 10.1587/transfun.E100.A.1215
M3 - Article
AN - SCOPUS:85019003017
SN - 0916-8508
VL - E100A
SP - 1215
EP - 1225
JO - IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
JF - IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
IS - 5
ER -