抄録
The internationalization of economic and social activities is forcing people who use different languages and belong to different cultures to collaborate far more often. An analysis of the status of multilingual communications among such people is required. We apply gaming simulation methods to analyze this topic. In this study, we design an environment that can game multilingual communication online by describing just simple game scripts. This advance is significant as people with domain knowledge of the applied problem are not always computer experts.
本文言語 | English |
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ホスト出版物のタイトル | Proceedings - 2015 International Conference on Culture and Computing, Culture and Computing 2015 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 215-216 |
ページ数 | 2 |
ISBN(電子版) | 9781467382328 |
DOI | |
出版ステータス | Published - 2016 3月 11 |
イベント | International Conference on Culture and Computing, Culture and Computing 2015 - Kyoto, Japan 継続期間: 2015 10月 17 → 2015 10月 19 |
Other
Other | International Conference on Culture and Computing, Culture and Computing 2015 |
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国/地域 | Japan |
City | Kyoto |
Period | 15/10/17 → 15/10/19 |
ASJC Scopus subject areas
- 人間とコンピュータの相互作用
- カルチュラル スタディーズ
- コンピュータ サイエンスの応用