Optical Information to Guide the Head and Handle Movements While Playing Kendama

Mariko Ito*, Hiroyuki Mishima

*この研究の対応する著者

研究成果: Article査読

抄録

This study focuses on the perceptual skills used when playing kendama, a toy with a ball, string, and handle. It examines the visual information required for guiding the head and handle movements during the “swing-in” catching maneuver and determines whether information-based strategies such as canceling the rate of change of α (the optical depression angle from the horizon) or cot α (optical acceleration), using tau coupling, or a combination thereof, could be applied to this empirical task. The regressions of both α and cot α with time are found to be highly linear and increase when the skill level increases. For expert players, the k values for the tau coupling based on the center of the ball are clearly lower than those for the tau coupling based on the hole in the ball compared with skilled players. These results suggest that, with increasing skill level, kendama players tend to utilize α or cot α for regulating the observation point and use the sight of the hole as the tau coupling information for controlling the handle.

本文言語English
ページ(範囲)250-277
ページ数28
ジャーナルEcological Psychology
30
3
DOI
出版ステータスPublished - 2018 7月 3

ASJC Scopus subject areas

  • コンピュータ サイエンス(全般)
  • 社会心理学
  • 生態、進化、行動および分類学
  • 実験心理学および認知心理学

フィンガープリント

「Optical Information to Guide the Head and Handle Movements While Playing Kendama」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル