Participatory simulation platform using network games

Shoichi Sawada*, Hiromitsu Hattori, Marika Odagaki, Kengo Nakajima, Toru Ishida

*この研究の対応する著者

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

In this paper, we develop a novel participatory simulation platform, called gumonji/Q, by integrating scenario description language Q and network game gumonji. In a participatory simulation, humans and software-agents coexist in a shared virtual space and jointly perform simulations. To observe practical behaviors of humans, a participatory simulation platform must be able to provide reasonable simulated experience for humans to let them behave as they do in the real-world. gumonji/Q makes it possible to design diverse interaction protocols based on Q's scenario description ability. Under the "game-quality" graphics provided by gumonji, humans and agents can interact with their surrounding environment, which means they can affect the environment and receive feedback from the environment. Since gumonji/Q inherits gumonji's features as a network game, users are more enticed to participate in simulations since simulations on gumonji/Q seems more enjoyable than normal simulations. We show an example of how to obtain human behavior models through a simulation on gumonji/Q.

本文言語English
ホスト出版物のタイトルIntelligent Agents and Multi-Agent Systems - 11th Pacific Rim International Conference on Multi-Agents, PRIMA 2008, Proceedings
ページ370-380
ページ数11
DOI
出版ステータスPublished - 2008
外部発表はい
イベント11th Pacific Rim International Conference on Multi-Agents, PRIMA 2008 - Hanoi, Viet Nam
継続期間: 2008 12月 152008 12月 16

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
5357 LNAI
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Conference

Conference11th Pacific Rim International Conference on Multi-Agents, PRIMA 2008
国/地域Viet Nam
CityHanoi
Period08/12/1508/12/16

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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