Patchmove: Patch-based fast image interpolation with greedy bidirectional correspondence

S. Saito*, R. Sakamoto, S. Morishima

*この研究の対応する著者

研究成果: Conference contribution

抄録

In this paper, we present a method for the plausible interpolation of images. This method has several applications, such as for smooth view interpolation, low frame-rate video upsampling, and animation. The central idea is to quickly form dense correspondences using a patch-based nearest-neighbor search method called PatchMatch. However, the conventional PatchMatch method does not always find an accurate correspondence. This means that some patches do not find appropriate counterparts. Our method employs a greedy algorithm and an occlusion handling technique to correct inaccurate correspondences. Furthermore, our texture reconstruction method successfully reduces blurring effects. We demonstrate that our method significantly reduces the computation time required for interpolation, and show that the quality of reconstructed images is almost identical to that of those generated using state-of-the-art methods.

本文言語English
ホスト出版物のタイトル22nd Pacific Conference on Computer Graphics and Applications, PG 2014 - Short Papers
編集者John Keyser, Young J. Kim, Peter Wonka
出版社IEEE Computer Society
ページ107-112
ページ数6
ISBN(電子版)9783905674736
DOI
出版ステータスPublished - 2014
イベント22nd Pacific Conference on Computer Graphics and Applications, PG 2014 - Seoul, Korea, Republic of
継続期間: 2014 10月 82014 10月 10

出版物シリーズ

名前Proceedings - Pacific Conference on Computer Graphics and Applications
2014-October
ISSN(印刷版)1550-4085

Conference

Conference22nd Pacific Conference on Computer Graphics and Applications, PG 2014
国/地域Korea, Republic of
CitySeoul
Period14/10/814/10/10

ASJC Scopus subject areas

  • ソフトウェア
  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • モデリングとシミュレーション

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