TY - JOUR
T1 - Path planning in outdoor pedestrian settings using 2d digital maps
AU - Farid, Ahmed
AU - Matsumaru, Takafumi
N1 - Funding Information:
This study is partially supported by the Waseda University Grant for Special Research Projects (Number 2018A-047), to which we would like to sincerely express our gratitude.
Publisher Copyright:
© 2019, Fuji Technology Press. All rights reserved.
PY - 2019/6
Y1 - 2019/6
N2 - In this article, a framework for planning sidewalkwise paths in data-limited pedestrian environments is presented by visually recognizing city blocks in 2D digital maps (e.g., Google Maps, and OpenStreet Maps) using contour detection, and by then applying graph theory to infer a pedestrian path from start to finish. Two main problems have been identified; first, several locations worldwide (e.g., suburban/rural areas) lack recorded data on street crossings and pedestrian walkways. Second, the continuous process of recording maps (i.e., digital cartography) is, to our current knowledge, manual and has not yet been fully automated in practice. Both issues contribute toward a scaling problem, in which the continuous monitoring and recording of such data at a global scale becomes time and effort consuming. As a result, the purpose of this framework is to produce path plans that do not depend on pre-recorded (e.g., using simultaneous localization and mapping (SLAM)) or data-rich pedestrian maps, thus facilitating navigation for mobile robots and people with visual impairment. Assuming that all roads are crossable, the framework was able to produce pedestrian paths for most locations where data on sidewalks and street crossings were indeed limited at 75% accuracy in our test-set, but certain challenges still remain to attain higher accuracy and to match real-world settings. Additionally, we describe certain works in the literature that describe how to utilize such path plans effectively.
AB - In this article, a framework for planning sidewalkwise paths in data-limited pedestrian environments is presented by visually recognizing city blocks in 2D digital maps (e.g., Google Maps, and OpenStreet Maps) using contour detection, and by then applying graph theory to infer a pedestrian path from start to finish. Two main problems have been identified; first, several locations worldwide (e.g., suburban/rural areas) lack recorded data on street crossings and pedestrian walkways. Second, the continuous process of recording maps (i.e., digital cartography) is, to our current knowledge, manual and has not yet been fully automated in practice. Both issues contribute toward a scaling problem, in which the continuous monitoring and recording of such data at a global scale becomes time and effort consuming. As a result, the purpose of this framework is to produce path plans that do not depend on pre-recorded (e.g., using simultaneous localization and mapping (SLAM)) or data-rich pedestrian maps, thus facilitating navigation for mobile robots and people with visual impairment. Assuming that all roads are crossable, the framework was able to produce pedestrian paths for most locations where data on sidewalks and street crossings were indeed limited at 75% accuracy in our test-set, but certain challenges still remain to attain higher accuracy and to match real-world settings. Additionally, we describe certain works in the literature that describe how to utilize such path plans effectively.
KW - Digital maps
KW - Mobile robots
KW - Navigation
KW - Path planning
KW - Pedestrian outdoors
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U2 - 10.20965/jrm.2019.p0464
DO - 10.20965/jrm.2019.p0464
M3 - Article
AN - SCOPUS:85070495227
SN - 0915-3942
VL - 31
SP - 464
EP - 473
JO - Journal of Robotics and Mechatronics
JF - Journal of Robotics and Mechatronics
IS - 3
ER -