TY - JOUR
T1 - Real-time Indirect Illumination of Emissive Inhomogeneous Volumes using Layered Polygonal Area Lights
AU - Kuge, Takahiro
AU - Yatagawa, Tatsuya
AU - Morishima, Shigeo
N1 - Funding Information:
The authors would like to thank the anonymous reviewers for their valuable comments to improve this paper. This work was supported by the JST ACCEL Grant Number JPMJAC1602 and JSPS KAKENHI Grant Numbers JP18K18075, JP17H06101, and JP19H01129.
Funding Information:
The authors would like to thank the anonymous reviewers for their valuable comments to improve this paper. This work was supported by the JST ACCEL Grant Number JPMJAC1602 and JSPS KAKENHI Grant Numbers JP18K18075, JP17H06101, and JP19H01129.
Publisher Copyright:
© 2019 The Author(s) Computer Graphics Forum © 2019 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd.
PY - 2019/10/1
Y1 - 2019/10/1
N2 - Indirect illumination involving with visually rich participating media such as turbulent smoke and loud explosions contributes significantly to the appearances of other objects in a rendering scene. However, previous real-time techniques have focused only on the appearances of the media directly visible from the viewer. Specifically, appearances that can be indirectly seen over reflective surfaces have not attracted much attention. In this paper, we present a real-time rendering technique for such indirect views that involves the participating media. To achieve real-time performance for computing indirect views, we leverage layered polygonal area lights (LPALs) that can be obtained by slicing the media into multiple flat layers. Using this representation, radiance entering each surface point from each slice of the volume is analytically evaluated to achieve instant calculation. The analytic solution can be derived for standard bidirectional reflectance distribution functions (BRDFs) based on the microfacet theory. Accordingly, our method is sufficiently robust to work on surfaces with arbitrary shapes and roughness values. In addition, we propose a quadrature method for more accurate rendering of scenes with dense volumes, and a transformation of the domain of volumes to simplify the calculation and implementation of the proposed method. By taking advantage of these computation techniques, the proposed method achieves real-time rendering of indirect illumination for emissive volumes.
AB - Indirect illumination involving with visually rich participating media such as turbulent smoke and loud explosions contributes significantly to the appearances of other objects in a rendering scene. However, previous real-time techniques have focused only on the appearances of the media directly visible from the viewer. Specifically, appearances that can be indirectly seen over reflective surfaces have not attracted much attention. In this paper, we present a real-time rendering technique for such indirect views that involves the participating media. To achieve real-time performance for computing indirect views, we leverage layered polygonal area lights (LPALs) that can be obtained by slicing the media into multiple flat layers. Using this representation, radiance entering each surface point from each slice of the volume is analytically evaluated to achieve instant calculation. The analytic solution can be derived for standard bidirectional reflectance distribution functions (BRDFs) based on the microfacet theory. Accordingly, our method is sufficiently robust to work on surfaces with arbitrary shapes and roughness values. In addition, we propose a quadrature method for more accurate rendering of scenes with dense volumes, and a transformation of the domain of volumes to simplify the calculation and implementation of the proposed method. By taking advantage of these computation techniques, the proposed method achieves real-time rendering of indirect illumination for emissive volumes.
KW - CCS Concepts
KW - • Computing methodologies → Rendering; Reflectance modeling
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U2 - 10.1111/cgf.13851
DO - 10.1111/cgf.13851
M3 - Article
AN - SCOPUS:85075039950
SN - 0167-7055
VL - 38
SP - 449
EP - 460
JO - Computer Graphics Forum
JF - Computer Graphics Forum
IS - 7
ER -