Reflecting human behavior to motivate desirable lifestyle

Tatsuo Nakajima*, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura


研究成果: Conference contribution

72 被引用数 (Scopus)


Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior back to the person. Other interactive systems including "serious games" have been applied for the same purpose in areas such as nutrition, health and energy conservation, but they suffer from drawbacks such as inaccurate self-reporting, burdens placed on the user, and lack of effective feedback. Ambient lifestyle feedback systems overcome these challenges by relying on passive observation, calm presentation style and emotionally engaging feedback content. In this paper, we present an ambient lifestyle feedback system concept and provide insights from the design and implementation of two prototype systems, Virtual Aquarium and Mona Lisa Bookshelf. In particular, we discuss the theory and practice of effective feedback design by drawing on elementary behavioral psychology and small-scale user studies. The work is aimed at aiding in the design of ambient persuasive technologies and ambient interaction in general.

ホスト出版物のタイトルProceedings of the 7th ACM Conference on Designing Interactive Systems - DIS 2008
出版ステータスPublished - 2008
イベント7th ACM Conference on Designing Interactive Systems - DIS 2008 - Cape Town, South Africa
継続期間: 2008 2月 252008 2月 27


名前Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS


Conference7th ACM Conference on Designing Interactive Systems - DIS 2008
国/地域South Africa
CityCape Town

ASJC Scopus subject areas

  • ソフトウェア


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