Resolving occlusion for 3D object manipulation with hands in mixed reality

Qi Feng, Hubert P.H. Shum, Shigeo Morishima

研究成果: Conference contribution

8 被引用数 (Scopus)

抄録

Due to the need to interact with virtual objects, the hand-object interaction has become an important element in mixed reality (MR) applications. In this paper, we propose a novel approach to handle the occlusion of augmented 3D object manipulation with hands by exploiting the nature of hand poses combined with tracking-based and model-based methods, to achieve a complete mixed reality experience without necessities of heavy computations, complex manual segmentation processes or wearing special gloves. The experimental results show a frame rate faster than real-time and a great accuracy of rendered virtual appearances, and a user study verifies a more immersive experience compared to past approaches. We believe that the proposed method can improve a wide range of mixed reality applications that involve hand-object interactions.

本文言語English
ホスト出版物のタイトルProceedings - VRST 2018
ホスト出版物のサブタイトル24th ACM Symposium on Virtual Reality Software and Technology
編集者Stephen N. Spencer
出版社Association for Computing Machinery
ISBN(電子版)9781450360869
DOI
出版ステータスPublished - 2018 11月 28
イベント24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018 - Tokyo, Japan
継続期間: 2018 11月 282018 12月 1

出版物シリーズ

名前Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Other

Other24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018
国/地域Japan
CityTokyo
Period18/11/2818/12/1

ASJC Scopus subject areas

  • ソフトウェア

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