@inproceedings{37e6723073c6496ca3619f391ac41168,
title = "Resolving occlusion for 3D object manipulation with hands in mixed reality",
abstract = "Due to the need to interact with virtual objects, the hand-object interaction has become an important element in mixed reality (MR) applications. In this paper, we propose a novel approach to handle the occlusion of augmented 3D object manipulation with hands by exploiting the nature of hand poses combined with tracking-based and model-based methods, to achieve a complete mixed reality experience without necessities of heavy computations, complex manual segmentation processes or wearing special gloves. The experimental results show a frame rate faster than real-time and a great accuracy of rendered virtual appearances, and a user study verifies a more immersive experience compared to past approaches. We believe that the proposed method can improve a wide range of mixed reality applications that involve hand-object interactions.",
keywords = "Hand tracking, Mixed Reality, Occlusion",
author = "Qi Feng and Shum, {Hubert P.H.} and Shigeo Morishima",
note = "Publisher Copyright: {\textcopyright} 2018 Copyright held by the owner/author(s).; 24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018 ; Conference date: 28-11-2018 Through 01-12-2018",
year = "2018",
month = nov,
day = "28",
doi = "10.1145/3281505.3283390",
language = "English",
series = "Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST",
publisher = "Association for Computing Machinery",
editor = "Spencer, {Stephen N.}",
booktitle = "Proceedings - VRST 2018",
}