TY - GEN
T1 - Soft interface with the ambiguity creation of the action by avatar controller inducing the embodiment
AU - Itai, Shiroh
AU - Yasui, Taketo
AU - Miwa, Yoshiyuki
PY - 2014
Y1 - 2014
N2 - To study about a creation of an action, we must study the mental and physical functions that create the action. Therefore, we focused on a rhythm controller that incorporated ambiguity in the relationship between the controller input and avatar motion, because determining this relationship requires the involvement of both mental and physical functions. In this study, we examined how controller manipulation methods changed when subjects performed similar avatar movements in different situations using the rhythm controller. From the results, we show that a regression plane by which the controller manipulation method (the relationship between the controller input and avatar motion) is approximated varies with the situation. Furthermore, we found that differences in intention could be expressed in the controller manipulation method. These show that the controller manipulation method of the rhythm controller flexibly changes depending on the situation, and is closely connected with the meaning of the action.
AB - To study about a creation of an action, we must study the mental and physical functions that create the action. Therefore, we focused on a rhythm controller that incorporated ambiguity in the relationship between the controller input and avatar motion, because determining this relationship requires the involvement of both mental and physical functions. In this study, we examined how controller manipulation methods changed when subjects performed similar avatar movements in different situations using the rhythm controller. From the results, we show that a regression plane by which the controller manipulation method (the relationship between the controller input and avatar motion) is approximated varies with the situation. Furthermore, we found that differences in intention could be expressed in the controller manipulation method. These show that the controller manipulation method of the rhythm controller flexibly changes depending on the situation, and is closely connected with the meaning of the action.
KW - Action
KW - Ambiguity
KW - Embodiment
KW - Soft interface
UR - http://www.scopus.com/inward/record.url?scp=84904131866&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84904131866&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-07863-2_40
DO - 10.1007/978-3-319-07863-2_40
M3 - Conference contribution
AN - SCOPUS:84904131866
SN - 9783319078625
VL - 8522 LNCS
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 413
EP - 422
BT - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
PB - Springer Verlag
T2 - 16th International Conference on Human Interface and the Management of Information: Information and Knowledge Design and Evaluation, HCI International 2014
Y2 - 22 June 2014 through 27 June 2014
ER -