TY - JOUR
T1 - Studying Collective Human Decision Making and Creativity with Evolutionary Computation
AU - Sayama, Hiroki
AU - Dionne, Shelley D.
N1 - Publisher Copyright:
© 2015 Massachusetts Institute of Technology.
PY - 2015/1/1
Y1 - 2015/1/1
N2 - We report a summary of our interdisciplinary research project "Evolutionary Perspective on Collective Decision Making" that was conducted through close collaboration between computational, organizational, and social scientists at Binghamton University. We redefined collective human decision making and creativity as evolution of ecologies of ideas, where populations of ideas evolve via continual applications of evolutionary operators such as reproduction, recombination, mutation, selection, and migration of ideas, each conducted by participating humans. Based on this evolutionary perspective, we generated hypotheses about collective human decision making, using agent-based computer simulations. The hypotheses were then tested through several experiments with real human subjects. Throughout this project, we utilized evolutionary computation (EC) in non-traditional ways - (1) as a theoretical framework for reinterpreting the dynamics of idea generation and selection, (2) as a computational simulation model of collective human decision-making processes, and (3) as a research tool for collecting high-resolution experimental data on actual collaborative design and decision making from human subjects. We believe our work demonstrates untapped potential of EC for interdisciplinary research involving human and social dynamics.
AB - We report a summary of our interdisciplinary research project "Evolutionary Perspective on Collective Decision Making" that was conducted through close collaboration between computational, organizational, and social scientists at Binghamton University. We redefined collective human decision making and creativity as evolution of ecologies of ideas, where populations of ideas evolve via continual applications of evolutionary operators such as reproduction, recombination, mutation, selection, and migration of ideas, each conducted by participating humans. Based on this evolutionary perspective, we generated hypotheses about collective human decision making, using agent-based computer simulations. The hypotheses were then tested through several experiments with real human subjects. Throughout this project, we utilized evolutionary computation (EC) in non-traditional ways - (1) as a theoretical framework for reinterpreting the dynamics of idea generation and selection, (2) as a computational simulation model of collective human decision-making processes, and (3) as a research tool for collecting high-resolution experimental data on actual collaborative design and decision making from human subjects. We believe our work demonstrates untapped potential of EC for interdisciplinary research involving human and social dynamics.
KW - Agent-based simulation
KW - Collaborative design
KW - Collective human decision making
KW - Creativity
KW - Evolution of ideas
KW - Evolutionary computation
KW - Human subject experiments
KW - Hyperinteractive evolutionary computation
UR - http://www.scopus.com/inward/record.url?scp=84949959933&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84949959933&partnerID=8YFLogxK
U2 - 10.1162/ARTL_a_00178
DO - 10.1162/ARTL_a_00178
M3 - Article
AN - SCOPUS:84949959933
SN - 1064-5462
VL - 21
SP - 379
EP - 393
JO - Artificial Life
JF - Artificial Life
IS - 3
ER -