Texture and exposure awareness based refill for HDRI reconstruction of saturated and occluded areas

Jianming Zhou*, Yipeng Deng, Qin Liu, Takeshi Ikenaga

*この研究の対応する著者

研究成果: Article査読

抄録

High-dynamic-range image (HDRI) displays scenes as vivid as the real scenes. HDRI can be reconstructed by fusing a set of bracketed-exposure low-dynamic-range images (LDRI). For the reconstruction, many works succeed in removing the ghost artefacts caused by moving objects. The critical issue is reconstructing the areas which are saturated due to bad exposure and occluded due to motion with no ghost artefacts. To overcome this issue, this paper proposes texture and exposure awareness based refill. The proposed work first locates the saturated and occluded areas existing in input image set, then refills background textures or patches containing rough exposure and colour information into located areas. Proposed work can be integrated with multiple existing ghost removal works to improve the reconstruction result. Experimental results show that proposed work removes the ghost artefacts caused by saturated and occluded areas in subjective evaluation. For the objective evaluation, the proposed work improves the HDR-VDP-2 evaluation result for multiple conventional works by 1.33% on average.

本文言語English
ページ(範囲)2705-2716
ページ数12
ジャーナルIET Image Processing
15
11
DOI
出版ステータスPublished - 2021 9月

ASJC Scopus subject areas

  • ソフトウェア
  • 信号処理
  • コンピュータ ビジョンおよびパターン認識
  • 電子工学および電気工学

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