TY - GEN
T1 - Using emoji as image resources in educational programming tools
AU - Suzuki, Ryo
AU - Choh, Ikuro
N1 - Funding Information:
This work was supported by I-O DATA Foundation.
Publisher Copyright:
© Springer Nature Switzerland AG 2020.
PY - 2020
Y1 - 2020
N2 - In this paper, we describe techniques and considerations for using emoji effectively in educational programming tools. Introducing emoji gives users access to more than 3,000 different image assets for game and other application development. Since the font files installed in the user’s computer vary by its operating software and device vendor, it is preferable that programming tools bundle common emoji font files for users. Emojis have a variety of gender and skin color patterns, which reduces the artist’s effort to bring diversity to the illustrations of the people. Some emojis contain violent or vulgar expressions. Tool providers can filter some emojis to prevent children from accessing inappropriate emojis in schools, or they can adjust visuals to mitigate aggressiveness. Advanced visuals and applications can be obtained by extracting contour and geometry information or adding shadows. In order to help users quickly find the emoji they are looking for from many emojis, a utility system should be implemented that classifies emojis by category, searches for emojis by word, and suggests random emojis.
AB - In this paper, we describe techniques and considerations for using emoji effectively in educational programming tools. Introducing emoji gives users access to more than 3,000 different image assets for game and other application development. Since the font files installed in the user’s computer vary by its operating software and device vendor, it is preferable that programming tools bundle common emoji font files for users. Emojis have a variety of gender and skin color patterns, which reduces the artist’s effort to bring diversity to the illustrations of the people. Some emojis contain violent or vulgar expressions. Tool providers can filter some emojis to prevent children from accessing inappropriate emojis in schools, or they can adjust visuals to mitigate aggressiveness. Advanced visuals and applications can be obtained by extracting contour and geometry information or adding shadows. In order to help users quickly find the emoji they are looking for from many emojis, a utility system should be implemented that classifies emojis by category, searches for emojis by word, and suggests random emojis.
KW - Emoji
KW - Programming tool
KW - Visual design
KW - Visual programming
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U2 - 10.1007/978-3-030-50729-9_46
DO - 10.1007/978-3-030-50729-9_46
M3 - Conference contribution
AN - SCOPUS:85089229842
SN - 9783030507282
T3 - Communications in Computer and Information Science
SP - 325
EP - 331
BT - HCI International 2020 - Posters - 22nd International Conference, HCII 2020, Proceedings
A2 - Stephanidis, Constantine
A2 - Antona, Margherita
PB - Springer
T2 - 22nd International Conference on Human-Computer Interaction, HCII 2020
Y2 - 19 July 2020 through 24 July 2020
ER -