Virtual co-eating: Making solitary eating experience more enjoyable

Monami Takahashi*, Hiroki Tanaka, Hayato Yamana, Tatsuo Nakajima

*この研究の対応する著者

研究成果: Conference contribution

15 被引用数 (Scopus)

抄録

Recently, a research on eating habits of Japanese college students revealed that they have a highly desire to communicate with others through co-eating. Even though better eating experience through co-eating is important, they often tend to be alone even more because of some reasons like small households, living alone, and having no time to find others for co-eating. Therefore, we believe that it may improve eating experience by incorporating a fictional character into the real space as a partner to eat together. For validating the idea, we have developed a virtual co-eating system for solving issues caused from solitary eating, and show some insights from its user study.

本文言語English
ホスト出版物のタイトルEntertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings
編集者Nagisa Munekata, Junichi Hoshino, Itsuki Kunita
出版社Springer Verlag
ページ460-464
ページ数5
ISBN(印刷版)9783319667140
DOI
出版ステータスPublished - 2017
イベント16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017 - Tsukuba City, Japan
継続期間: 2017 9月 182017 9月 21

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
10507 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Other

Other16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017
国/地域Japan
CityTsukuba City
Period17/9/1817/9/21

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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