@inproceedings{bdf9f22655bf443baf520f1f108efb30,
title = "WAR bots: Combining virtual and augmented realities for an immersive and enjoyable gaming experience",
abstract = "Despite the popularity of Augmented and Virtual Reality within gaming, the full potential of such technologies is yet to be fully taken advantage of. Thus, we introduce WAR Bots, a cyber-physical game which intends to investigate the use of both Augmented and Virtual Reality within a coherent gaming experience. We present the underlying architecture to realize our approach, and accordingly, implemented our proposed method in a multiplayer game. Finally, we present the future direction of our approach.",
keywords = "Augmented reality, Mixed reality, Virtual reality",
author = "Jaryd Urbani and Mohammed Al-Sada and Shubhankar Ranade and Mingshu Zhang and Tatsuo Nakajima",
note = "Publisher Copyright: {\textcopyright} IFIP International Federation for Information Processing 2017 Published by Springer International Publishing AG 2017. All Rights Reserved.; 16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017 ; Conference date: 18-09-2017 Through 21-09-2017",
year = "2017",
doi = "10.1007/978-3-319-66715-7_44",
language = "English",
isbn = "9783319667140",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "379--382",
editor = "Nagisa Munekata and Junichi Hoshino and Itsuki Kunita",
booktitle = "Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings",
}