Work-in-progress: Analysis of the use of mentoring with online mob programming

Shota Kaieda, Daisuke Saito, Hironori Washizaki, Yoshiaki Fukazawa

研究成果: Conference contribution

抄録

Extreme programming (XP) approaches such as pair and mob programming (PP and MP, respectively) have been introduced to the educational sector. However, higher education curricula have started implementing online courses as a method for teaching programming, which poses challenges when conducting XP. Because social factors are vital to learning, we examine a project-based learning method using online MP that introduces a high level of communication. It also maintains the advantages of PP through the 'driver' and 'navigator' approach. However, there are multiple complications, including discomfort, slow code generation, and interpersonal issues, when using conventional MP. Accordingly, we introduce a mentoring approach to the MP setup and examine the differences compared to conventional MP sessions. We create and analyze co-occurrence networks of codes found via open coding. In this paper, we explain our method and show its advantages based on the results of our analysis.

本文言語English
ホスト出版物のタイトルProceedings of the 2021 IEEE Global Engineering Education Conference, EDUCON 2021
編集者Thomas Klinger, Christian Kollmitzer, Andreas Pester
出版社IEEE Computer Society
ページ1424-1428
ページ数5
ISBN(電子版)9781728184784
DOI
出版ステータスPublished - 2021 4月 21
イベント2021 IEEE Global Engineering Education Conference, EDUCON 2021 - Vienna, Austria
継続期間: 2021 4月 212021 4月 23

出版物シリーズ

名前IEEE Global Engineering Education Conference, EDUCON
2021-April
ISSN(印刷版)2165-9559
ISSN(電子版)2165-9567

Conference

Conference2021 IEEE Global Engineering Education Conference, EDUCON 2021
国/地域Austria
CityVienna
Period21/4/2121/4/23

ASJC Scopus subject areas

  • 情報システムおよび情報管理
  • 教育
  • 工学(全般)

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